In this lesson I introduce a few new concepts and build our first model, a jet engine.
I demonstrate the torus (doughnut), a triangle, and how to scale shapes. Also I demonstrate how to use a loop to create multiple objects (the "while" loop), declare variables and showed that you can have multiple light sources.
POV-Ray Tutorial
How to use the POV-Ray ray tracer. Tutorials, videos and examples.
Saturday, 27 April 2013
Friday, 19 April 2013
Lesson 05, background, plane and colour multiplication
In this video I introduce a few new things, including, how-to comment code so that it's not part of a scene, the background command and the plan command
Sunday, 7 April 2013
Lesson 04, include files, translate, interaction of translate and rotate
In this video, I show you how to create your first "include" file. Also introduce the "translate" command and show how rotate and translate interact.
Sunday, 31 March 2013
Lesson 03, cylinder, box and rotate
In this video I present two new basic shapes, the cyclinder, the box and I introduce the rotate directive.
Saturday, 30 March 2013
Lesson 02, basics of 3D vectors
In this video you get a glimpse of of 3D vectors ( <0,0,0> ) work within POV-Ray.
Friday, 29 March 2013
Lesson 01, your very first scene
In this video I show you some of the things that POV-Ray can do and then take you through your very first scene.
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